Soylent Death is a remixed map, made by FruitieX. 

The original version is made by Paul Evers (Strahlemann).

Soylent Death is a rotating version of Soylent Space. It rotates on the X-axis.
The map doesn't look exactly like the original Soylent Space, because rotating
a whole map requires a LOT of processing power. The server we ran the first version
on (Pink Robots server, 300MHz Pentium II old pc) lagged like crap, because the CPU
usage was 100% :). Also, rotating the whole map means making every brush func_rotating,
so there is no visibility blocking anywhere in the map = EVERYTHING is rendered!
That's why most of the "details" are removed, and all patches converted to ugly brushes.
There's a .mapcfg included only so that you can play it on 2.3 servers, but that only
works with the deathmatch gamemode. If you want to play TDM, DOM or LMS you have to 
either enable these gamemodes manually or use the SVN version of Nexuiz.

License: GPL
Thanks to:
MrBougo for bringing up the idea! :)
Strahlemann for creating the original map
And myself, for making this dream come true :P (har, har)